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Crafting
“Soldiers are like craftsmen, and their weapons are like tools. Good tools enable good work; good weapons enable their users to take a superior position in battle. This is the tested truth.”
![](https://playmadworld.com/wp-content/themes/mad_world/assets/images/hex-grunge.png)
![](https://playmadworld.com/wp-content/themes/mad_world/assets/images/hex-grunge.png)
![](https://playmadworld.com/wp-content/themes/mad_world/assets/images/hex-grunge.png)
The most powerful items come from Blueprints.
Blueprints are the core of the crafting economy, able to create a range of items (e.g., weapons, armor, trinkets). Blueprints come in range of rarities (from common to exotic), which affects item stats and the number of items that can be minted.
![](https://playmadworld.com/wp-content/themes/mad_world/assets/images/hex-grunge-brown.png)
![](https://playmadworld.com/wp-content/themes/mad_world/assets/images/hex-grunge-brown.png)
![](https://playmadworld.com/wp-content/themes/mad_world/assets/images/hex-grunge-brown.png)
![](https://playmadworld.com/wp-content/uploads/crafting1.png)
How Blueprints work
Higher level, i.e., more powerful blueprints will require a mix of rare Web2 and Web3 resources and can be minted as gameplay items. Blueprints earned from War on a Land Owner’s territories will pay a percentage on the sale of each minted item back to the Land Owner.
![](https://playmadworld.com/wp-content/uploads/Crafting2.png)
Blueprint have a number of key characteristics:
- Come in degrees of rarity (Common -> Exotic)
- Higher rarity blueprints typically have increased chances of better stats, and equip effects.
- Higher level blueprints will only be craftable in higher level Workshops
![](https://playmadworld.com/wp-content/themes/mad_world/assets/images/hex-grunge.png)
![](https://playmadworld.com/wp-content/themes/mad_world/assets/images/hex-grunge.png)
![](https://playmadworld.com/wp-content/themes/mad_world/assets/images/hex-grunge.png)